Skills & Ultimates

You only have space for 10 skills and 2 ults, so it’s important to make it count. The harder the content, the more you’ll need to change up bars between fights, so do yourself a favor and use one or both of alpha gear and dressing room. For more information, click each of the skills listed below.

Patch: CWC

Passives: Yes, unless it obviously won’t help in any way ever (Cyrodiil bounty quests, I’m looking at you).

Class

Aedric Spear: Shards

Dawn’s Wrath: Nova, Backlash

Restoring Light: BoL, Restoring Aura, Ritual, Rune

 

Weapons

Destro: Crushing Shock, WoE, ele drain

Resto: Grand Healing, Combat Prayer, Healing Ward

 

Armour

Light: Harness Magicka

 

Guilds

Mages’ Guild: Inner Light

Undaunted: Orbs

Alliance War

Assault: Horn

Support: Purge, Barrier

 

What about that skill you didn’t mention?

What about it? J/k… there are a few other skills that are useful in one particular situation or another, so it’s good to level everything (you never know what may be BiS later, amirite?). The skills above are the ones you will definitely need in healing vet trials. Vet Dungeons, on the other hand, really depend on the group: are you having to heal nonstop or are you magplar dps that happens to have BoL slotted? In dungeons things like Regeneration and Jesus Beam are pretty useful, but not so much in large groups. And speaking of “maybe BiS again one day” don’t forget to level your DW to 50 for your “Twin Blade & Blunt” passive.

 Thank you to Harven for a wonderful little add-on that lets you see different morphs of a skill. Super handy!