How to judge your own healing

Let’s talk turkey: You won’t succeed until you’re honest with yourself about where you’re at. Unless you’ve already received a personal invitation to Hodor’s core team, chances are you are not the best healer on both servers. But if you’re reading this page, you probably aren’t the worst. So where are you at?

Numbers

In general, main tank & off tank are expected to do roughly 20% and each healer roughly 40%. This varies based on situation, specific assignments, and number of tanks—so think of this measure as a guideline, not a hard and fast rule. A healer doing >50% is carrying the other healer, in a situation where both are mirroring each other. Keep in mind this generalization does not apply to Asylum and vCR, where one healer carries more of the load by design.

    • Averages come from boss parses, and preferably you use the same boss and team to judge everyone by, as best you can. Consider inviting a variety of healers of different levels until you get a feel for the difference between “awesome” and “needs to practice more.” For this you’ll need an add-on that tracks group damage and healing, such as the beauteous Combat Metrics.
    • Testing requires a control and a variable: you’ll need another healer consistently to try new ones against. Get hps parses from your tanks and healer for comparison with the new healer, along with some dps samples (I like sorcs because you can easily see how much DPS are having to self-heal). No, these numbers will not add up to 100%, but it will give you an idea of their relative healing compared to the group.
    • Recommended bosses to parse on: Zhajassa in vMoL or the Storm Atronach in vAA
    • A note about numbers: they aren’t everything. You could heal 100K hps and people will still die if they don’t get the healing they need when and where they need it.

Uptimes

Start by looking at your uptimes for

    • Horn: look at both horn uptime AND Major Force uptime; these two numbers together will tell you uptime and timeliness. Horn is slotted for both tanks and both healers, so uptime is ideally 100% and major force will be at least 32%. If your horn uptime is low but the force uptime is relatively high, that tells you horns are getting blown in clusters rather than regularly (that’s what she said).
    • Combat Prayer: look at Minor Ward/Resolve & Berserk (NOT “Combat Prayer” which refers to the initial heal only). Your goal is 100% uptime on yourself to begin with, and “pretty gud” on the DPS. Remember it only applies to 6 ppl at once, so you can’t be all things to all ppl.
    • Did the raid leader ask you to run a certain skill or set? What was the uptime on that buff/debuff?

Team Relations

All teammates should be able to both take and give criticism with maturity; no one has to be BFFs but they do have to be able to get along without biting each other’s heads off. You’ve been in vHoF on the second boss now for three weeks wiping over and over. Now is not the time to tell that one a-hole dps you’ve always hated how he sounds like Comic Book Guy. Your team will face rough nights of banging your head against a wall, and no one wants to deal with a dick under pressure. Don’t be that guy. And for the love of the Divines, please follow basic raid etiquette.

Deaths

You’ll need an add-on for this; a healer standing in their own heals should be low on the death count in a predictable battle you’re already familiar with, if the DPS aren’t fumbling big time.